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Dottir takes November TAZD.
skrumgaer wrote
at 9:57 AM, Thursday December 1, 2011 EST
The TAZD and baseball-style standings are explained on my Wall. At least 35 regular games played in the month are require to qualify for the monthly TAZD. Shown are Games Behind, TAZD, and player name.

GB TAZD Player
06 12178 dottir
13 11141 Emre Oguz
03 10171 masticore
00 9719 Invola
39 9539 Shevar
03 8878 OneShot7
18 8842 jona_vicente
06 8419 savif
22 8352 [Ocean]Flushed
32 8336 Mazaman
02 8224 toms
10 8170 what_up23
47 8155 jfdis
08 8113 @ata
24 8064 Az_Balu
17 7666 kostur
20 7604 L3xy
48 7603 bcmatteagles
16 7600 22-Apr
11 7427 Lady Lite
07 7406 Vollhonk
66 7294 Scabbard
26 7159 kdiceplaya!
22 6840 chaiNblade
29 6829 IFIGENIUS
17 6518 FPP
24 6504 _smile_
69 6474 Remiel
43 6441 Simmo3k
40 6411 Mercantile
12 6397 xjxaxnx
11 6328 @Toomyfriends
93 6315 franklyghost
14 6259 Bu7Ch3r
34 6214 fish28
18 6129 Free Flags
19 6043 hcdug
24 5928 kudoukun
18 5921 ovbogaert
14 5907 peter luftig
36 5658 @engr2002
49 5588 EddyB
22 5474 @MikeTamburini
31 5398 Brighty
30 5333 fearlessflyer
39 5281 Lord Death
92 5210 Loobee
35 5123 Gurgi
66 5087 barmat
21 5065 joero14
66 5054 Jily
40 5044 hatty
33 4952 longpube
32 4921 NikkeKnatterton
29 4841 scarp8
54 4794 stackshotbilly
34 4784 OviloN
66 4733 Silesia
100 4730 axlehammer
45 4623 mrb2097
47 4600 nexon
21 4582 Volvic
23 4484 beatol
33 4471 Fatman_x
25 4411 KDancer
41 4306 xXxJozefxXx
25 4289 Keeley
26 4019 euphrates7
87 4003 Rsquared
36 3917 Poker Style
48 3808 "MC"
34 3760 haloducks
41 3641 bivo
69 3261 orestis85
52 3201 greekboi
73 3179 cool g
33 2960 MNK10
57 2817 Trkz
58 2784 greenman
65 2759 These tards suck
76 2714 GreGGwar
70 2500 absolutgimlet
61 2463 Johnboat
44 2285 Kingofskillz
84 2218 DonnieScribbles
93 2208 GR3ENMAN
73 2028 CCSKAOT
94 1253 Kdot
92 1248 ji-jo

« First ‹ Previous Replies 31 - 40 of 161 Next › Last »
superxchloe wrote
at 11:30 PM, Thursday December 1, 2011 EST
You can't say that strategies will be discarded if you believe multiple strategies work.

What do you want tested? That the TAZD* yields a differnt distribution than the TAZD*? That's fairly obvious. That the TAZD* is better? There's no statistical test for that. The logic for the reason the TAZD* is a better measure of positive skill than the TAZD is simple: it accounts for negative deviation. Deviation from the zero datum can be pure luck, or can be lack of skill just as well as it can be skill. If you scored 14%s across the board (as you would with pure luck) and played 711 games (the most games played among this set of players), you would land yourself in 50th. How can you possibly say that pure luck with a large number of games is as deserving as a player with a good percentage profile and a somewhat smaller number of games for reward in a supposed measure of skill?

We all can agree that the TAZD is a measure of deviation from the zero datum. It's a decent attempt at measuring positive skill. Playing lots of games requires no skill. Scoring lots of sevenths requires no skill. Both of those things help you in the TAZD and do not help in the TAZD*.
Vermont wrote
at 11:51 PM, Thursday December 1, 2011 EST
"...I don't see how deviations from the zero datum can be anything other than skill, or gaming the system."

Any deviation to you is skill? Basically a player doing poorly and getting lots of 5ths, 6ths, and 7ths is skill-based? lol.

Some players are just plain bad and don't get high finishes. That's not necessarily "different skill" or a "different style." They could just plain be bad.

By the way, thanks for completely ignoring the trivial example I presented. I assume based on your previous post that you really feel they are equally skilled players, which is pretty laughable.

I believe the player with the better percentages should be ranked higher, and you feel they should be the same. One of those is obviously superior.

Let me give you another example, a football one, as that may be easier for you to digest.

If the chosen deviation for football is 8-8, I would say a team finishing the season at 12-4 is significantly better than a team finishing 4-12. You would say they should have the same TAZD since the deviation could only be skill or gaming the system. (Cheating Patriots aside, who obviously game the system.)

So your 12-4 and 4-12 teams would both finish highly, and the 8-8 team would finish last because they didn't deviate, and therefore had no skill.

And if someone managed to finish 0-16, they'd be pretty frickin awesome because of how much they deviated, eh?
Vermont wrote
at 12:04 AM, Friday December 2, 2011 EST
Colts fans should love the TAZD.
jurgen wrote
at 2:30 AM, Friday December 2, 2011 EST
Nice discussion

Unless Skrum can counter the 12-4; 4-12; 8-8; 0-16 football example, I think it's end of discussion though.

Any other discussion is besides the point, we need stats that measure skill. TAZD is both a measure for skill AND for noobness.
Shevar wrote
at 3:52 AM, Friday December 2, 2011 EST
i think skrum is just trolling tbh.

dottir wrote
at 4:41 AM, Friday December 2, 2011 EST
"Compare dottir's percentage profile to franklyghost (who would also win TAZD* were it not for the games multiplier):
fg: 25% 13% 27% 5% 13% 11% 2%
dot: 19% 18% 15% 12% 12% 14% 8%
I think we can all agree that fg's shows more positive skill."

Now we can complete the stats:

fg: 25% 13% 27% 5% 13% 11% 2% ------- 36 games -------luck 51,3%

dot: 19% 18% 15% 12% 12% 14% 8% ------- 639 games ------- luck 48,8%

Im not saying that i am more skilled than fg, but you cant base that afirmation on the stats ignoring the number of games and even the luck. Btw why the luck factor is totally avoided? Luck exists and affect directly to the skills. Obviously it is needed more skills to win a game in which you had 45% luck that a game with 55%. If you arent using any factor to correct that stuff about luck, i guess the best way to compensate it is just the number of games played, so you are sure that the luck will tend to 50%.

Anyway, if you are going to change the rules of the TADZ, please, reporte it one month in advance, so we can change the way to play according to that (i should stop play right now since i have 50% of wins...in 4 games)
jurgen wrote
at 4:49 AM, Friday December 2, 2011 EST
good point about the luck part

it will be hard to factor in in any measure for skill and it will never be exact science (same for 35 games cutoff point and even for the weight you give to factor in number of games)

if fg had played 100 games, I am sure that luck woudl have dropped a lot

not making a call on who is the better player though :P, you need data of 500 games or more to dare say something about that
jona_vicente wrote
at 5:46 AM, Friday December 2, 2011 EST
23% 18% 13% 10% 11% 8% 13% 193 games 440 ppg 49,2% luck

am i more skilled than you both?
jona_vicente wrote
at 5:46 AM, Friday December 2, 2011 EST
ugh fuck the 7ths
skrumgaer wrote
at 6:54 AM, Friday December 2, 2011 EST
Chloe:

I can say that some strategies will be discarded because multiple strategies work if there are some strategies that won't work. The zero datum will be populated with players with bad luck or players with strategies that don't work.

Out of time for now, will discuss the newer posts later.
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