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Which of these top 100 are the wimpiest?
skrumgaer wrote
at 9:04 AM, Monday November 29, 2010 EST
Here is another run (based on almost a whole month) of dom versus expected dom for a flagfest, adjusted for individual players' percentage profiles. The wimpier players are likely to flag sooner and will tend to have higher dom than those who fight it out. Or else they have better flag skills.

Here is the list. The lower the number, the less wimpy the player is, according to my hypothesis. Offer comments on the individual players wimpiness and/or flag skills.

DOMvFLG Player
0.33 Boner Oiler
0.35 fiero600
0.44 trendz
0.45 snmlmz
0.48 FackFuce
0.50 cool g
0.50 Dauphin
0.51 Mazaman
0.51 jilm2
0.52 Gurgi
0.53 Fatman_x
0.53 Thraxle
0.54 dasfury
0.54 Thrilltokill
0.55 Wandigo
0.56 Fonias
0.58 Jily
0.59 Huurre
0.60 olkainry38
0.61 hcdug
0.61 Honyo
0.62 kostur
0.64 potato27
0.65 zaxxon
0.65 ceban
0.66 BAMMBI
0.66 Lanegramarta
0.67 the full monte
0.67 David_123
0.67 Mercantile
0.68 Marsyas
0.68 erkan73
0.69 mikel85
0.69 sung2323
0.69 TheONLYprophet
0.69 chaiNblade
0.69 ilnyan
0.70 DoubleDogDareYa
0.70 pahite
0.71 EInegro
0.71 dirtyrolls
0.71 Jack tha Ripper
0.71 Easy A
0.72 Kehoe
0.72 Sexy Flanders
0.72 céétn
0.74 snow leopard
0.74 Melphis
0.74 ZIGIBOOM
0.74 RichardCheese
0.74 Snews88
0.74 pizza_the_hutt
0.74 Fogdog
0.74 Gauntlet15
0.75 Loobee
0.75 leeeroy jenkins
0.76 kdiceplaya!
0.77 scarp8
0.77 phuze
0.78 Cristiano917
0.78 delzzz
0.78 ub3
0.79 Player 3
0.79 greygoo
0.79 ShamosM
0.79 Die Waldfee
0.79 EddyB
0.80 22-Apr
0.80 Scarabeus
0.80 jurgen
0.80 Badshah
0.81 rugbywing
0.81 ziada
0.81 boogybytes
0.82 JonZer18
0.82 chubonu
0.82 DiceMaster2
0.82 obscurehero
0.83 CCSKAOT
0.83 Phononguy
0.84 Jew Jon
0.84 surfierox8
0.84 crystal4444
0.85 Jitterbug
0.86 Kibble95
0.87 DJohnson
0.87 its really chase
0.87 @Pink_Taco831
0.88 Iumentum
0.89 Kdice_CPR
0.89 Nazerith
0.90 davilfs
0.91 Troy11
0.92 barmat
0.96 noamlang1
0.98 aismo
1.01 nodice4u
1.04 DrewBe
#DIV/0! kakku man
#DIV/0! AlexBallDrop

« First ‹ Previous Replies 31 - 38 of 38
nodice4u wrote
at 3:04 PM, Tuesday November 30, 2010 EST
I think this list is bs, I've killed 200 more people than most on this list and I'm at the bottom? I guess killing people is wimpy.
Rowdyjizell wrote
at 3:34 PM, Tuesday November 30, 2010 EST
I busted out laughing when I read that nd. I don't know why.
skrumgaer wrote
at 4:39 PM, Tuesday November 30, 2010 EST
A value of DOMvFLG greater than 1.00 could result from lagouts rather than flagouts, or taking of neutrals. A kill might have a different dom effect than letting a player flag out. I will need to watch a few games to see if there is a special dom calculation for kills.
skrumgaer wrote
at 4:54 PM, Tuesday November 30, 2010 EST
I have observed some kills and there seems to be no effect of the kill on the dom (as reported in the stats) either of the player doing the kill or the player being killed.
Boner Oiler wrote
at 4:56 PM, Tuesday November 30, 2010 EST
I think the players with higher scores generally let themselves be killed more (i.e. finishing the game with less dom). While on the other hand the players like myself and fiero usually flag out before that occurs.
fiero600 wrote
at 4:59 PM, Tuesday November 30, 2010 EST
we're very dom concious.
Another reason could be that we typically farm from any position and know that no one will revolt since the entire table has k-crushes on us
Kdice_CPR wrote
at 5:07 PM, Tuesday November 30, 2010 EST
ohhhhhhhhhhhhhh i totally read this backwards
so it's not ironic at all that nodice is at the bottom

lol
so I AM wimpy
well that's not true
you must have something wrong
skrumgaer wrote
at 5:24 PM, Tuesday November 30, 2010 EST
But thinking on it some more, making a kill would seem to be equivalent to letting a player flag out, then take his neutrals. Consider a table with 28 lands, and 7th flags out with one land. If someone takes the neutral, that persons percentage dom would increase by 1/27, or about 3.7%. If seventh place is killed instead, the person doing the kill would have an increase of percentage dom of 1/28, or about 3.6%. About the same. For a bigger table, the percentage changes would be smaller. So the dom percentage could be adjusted by subtracting out the dom percentage change per kill times the number of kills per game. Then nodice4u's number would not look so wimpy.
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