Forum


moving towards a new scoring model
Ryan wrote
at 8:34 AM, Wednesday July 18, 2007 EDT
It's time to start considering a refinement to the scoring model to address a couple issues.

1. The complexity of having elo and score can be confusing

2. The lack of a monthly ELO reset leads to a a possible long term elistist attitude for many top players.

Some of you will remember that the scoring has gone through a couple changes before and they have been positive. The goal hear is to keep the positive changes and make another refinement.


The model that I'll test for new scoring will be like Gpokr, (which works really well). There will be no ELO, only points. There will be 50/200/1000/5000 point tables. The game point adjustments will seem very similar to ELO so game strategy will stay the same. For example you'd gain 20-50 points for winning a game and loose 20-30 points for loosing. The difference from ELO is that point adjustments won't be relative to others score. Insted of ELO minimum tables there will be point minimum tables. At higher tables the amounts of points gained or lost is greater. For example at a 5000 table you could gain or loose up to 5000 points per game.


Thoughts?

« First ‹ Previous Replies 41 - 49 of 49
I_suck wrote
at 2:30 PM, Friday July 20, 2007 EDT
But I just got there for the first time a week ago! I know what you thought, you thought, well, I_Suck 's done it, guess we can get rid of the system now
I_suck wrote
at 2:30 PM, Friday July 20, 2007 EDT
And you'd be right
CONNECT wrote
at 9:01 PM, Friday July 20, 2007 EDT
It is important that Leekstep's retirement is not seen as displeasure towards the new scoring system.

I am looking forward to it, and will probably play next month or sometime in the future.

I am retireing because of a different problem with the game. I will be telling you all about it soon.
'montecarlo' wrote
at 12:48 PM, Sunday April 5, 2009 EDT
so which scoring system turned out to be the best?
insited wrote
at 1:36 PM, Sunday April 5, 2009 EDT
kills should count more... it might help with the truce/flag fiasco too
SprintTx wrote
at 1:58 PM, Sunday April 5, 2009 EDT
Trucing is part of the game. When will people get that talking in this game will lead to reward. Sigh
Parian wrote
at 2:48 PM, Sunday April 5, 2009 EDT
well in a way kills do aid your points in the 500 and above tables which have dom. Until you max out dom the more people you kill, thus gaining more territories, increases your dom. This gives you more points.
Teo_bucuresti wrote
at 2:59 PM, Sunday April 5, 2009 EDT
elo was better i think
lesplaydices wrote
at 3:28 PM, Sunday April 5, 2009 EDT
"Players that are really good would have scores over 100,000 or maybe even millions."

!!!!!!!!!!!!!!!!!!!!!!!!!
KDice - Multiplayer Dice War
KDice is a multiplayer strategy online game played in monthly competitions. It's like Risk. The goal is to win every territory on the map.
CREATED BY RYAN © 2006 - 2026
GAMES
G GPokr
Texas Holdem Poker
K KDice
Online Strategy
X XSketch
Online Pictionary