Forum
kdice leaderboard and chocolate teapots
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le0 wrote
at 5:27 AM, Saturday March 2, 2013 EST
The kdice leaderboard is about as much use as a chocolate teapot.
I've just looked at the February 2013 results, and , amazingly, the guy in 5th had a points per game (ppg) of -82, and even more staggering is that the guy who came 60th had a ppg of -288 (well done bro!) ..and....if that wasn't bizarre enough, 3 of the top 100 players didn't even play a single game??? (chocolate teapots are available at Walmart $0.99) |
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ehervey wrote
at 5:14 AM, Monday March 4, 2013 EST Jurgen, I think you actually wrong. So many members that play like total tools have made top 25 many times. YOu can be absolutely useless at this game and still score OK if you play all member tournaments. Look at how many tools got even top 3 recently, not to say Gold.
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jurgen wrote
at 5:54 AM, Monday March 4, 2013 EST "I think gaining all your points from members only to win a top 3 isn't very special"
I think we are saying the same thing, only in different ways but if you want to disagree, feel free :) my main point is: despite some people only being able to medal thanks to member points, a few members are actually good players. I was working on a data mining script/tool with iumentum (well he did the coding work) to create a stat about tournament skills. we should continue that but oh well. Anyway, I gain about 1500 points per tournament (that's after deducting buyin). Others gain only about 100 on average and I've seen people who even managed to lose points lol. So I would say skill makes a difference. Basically, I think it's OK and even vital for a site that paying members help the site grow with their financial contribution and get some kind of an advantage in return. The key is balancing the system of course and I agree that it isn't the case on KDice. |
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dasfury wrote
at 9:38 AM, Monday March 4, 2013 EST jurgen wrote at 12:11 PM, Sunday March 3, 2013 CST sup rifty mod pwnd |
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simmersiz wrote
at 12:02 PM, Monday March 4, 2013 EST 60 day rolling average ELO is better than we have now certainly - although I'd personally suggest 90-120 days
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jurgen wrote
at 4:50 PM, Monday March 4, 2013 EST Ummm, you have to make a rolling avg based on games imo, not days. And 60 day avg would be a very static ELO, let alone 120 days. How would day avg work anyway? An end of the day ELO?
There also should be a penalty (lowering of elo over time) for inactivity |
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MadHat_Sam wrote
at 5:34 PM, Monday March 4, 2013 EST I think anyone that is actually good would love ELO. Only make it a rolling average for members, otherwise you get reset monthly fuck yeah. 30 day rolling ELO with a minor daily penalty if no games are played.
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Louis Cypher wrote
at 4:35 AM, Tuesday March 5, 2013 EST Coming back to the original point, the stats do suck, since tourney games are not included in the averages. I do lose or win points in tourneys (mostly the first) - so why not count those games as well? 500 Buy In, 4 games to get out -> -125 ppg for the record.
But then, that would require some programming I'm afraid. As for ELO, not resetting the score every month resulted in the players being above 2k at that time to be a pretty closed group. It certainly wasn't a good thing at that time, though risking depending on your points gathered. |
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KDICEMOD wrote
at 5:01 AM, Tuesday March 5, 2013 EST Leo = Rifty?
LOL Up the Arsenal! |
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jurgen wrote
at 5:25 AM, Tuesday March 5, 2013 EST lol yup, the Arsenal hat was an extra give away
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chloconut wrote
at 7:24 AM, Tuesday March 5, 2013 EST I think you've all missed the point of this a bit. There are chocolate teapots at Walmart.
Chocolate. Teapots. |