Forum


Changing the game mechanics
JoeNY wrote
at 12:17 AM, Saturday November 1, 2008 EDT
Seeing as I am new to the community and this site seems to have been around for a long time, I'm sure this was discussed in the past, but there are a few things about how the games are set up that drive me crazy.

Mainly the fact that there is definitely collusion going on. Some people argue that this is good for the game and adds game play, but what if you just want to enjoy the game and can't because in a lot of cases, games are fixed?

This really drives me crazy, and I wonder why you don't set up the game so that this kind of thing doesn't happen. There are several things that could easily minimize, if not eliminate, any kind of teamplay. For me personally, I wish this game had a few things:

-randomized joining of tables
-randomized view of opponent colors
-elimination of player names/rank
-elimination of the chat feature

1. Random queue for tables.

If people can't pick and choose what table they're going to join, it will make fixing games a lot harder.

2. Anonymity

The fact that people know who they're playing creates an unfair advantage for those that play this game a lot. In some of the guides people have made, it is a common rule that you should get to know people in the community, talk a lot, etc. Why should this have an impact on the game? Shouldn't the game be based on skill, not how well or not you are liked? As a new player, I have to play and get to know everyone in order to be "good" at the game? I mean some people might like this aspect of the gameplay, but I'm sure more casual/new players would be turned off by the fact that people do and will take it easier on people they know, especially at the end of matches. I've been playing this game a week and the number of matches that I've lost because I'm new and left with 2-3 10-20k players decide I don't need the win really aggravates me. I think anonymity would make the game much more fair.

3. Elimination of player names/rank and elimination of the chat feature

Yeah it's nice to get to know people and everything, and it probably wouldn't be such a big difference if joining tables was randomized, but if people know who they're playing with, the same crap is going to happen. If people don't know who they're playing with, they just play their game and there is no slanted game play going on, everyone's on the same playing field.

The chat feature as it stands is just a team making tool. The chat could easily be set up in a chat room type style, not connected with the game so that the elite players/players with friends can talk to one another.

Now I don't expect that any of this will happen, I'm just saying that I'm one person that wished the game was set up so that you don't have to play this game for a year to have a fair game. I'm sure that most of the games aren't fixed from the beginning, but I'm sure I've been part of some that have.

Replies 1 - 10 of 13 Next › Last »
Magic Roundabout wrote
at 4:41 AM, Saturday November 1, 2008 EDT
First of all noone replied to this

2nd. I played for two days and won a medal

3. stop crying
Embair wrote
at 7:19 AM, Saturday November 1, 2008 EDT
Go play http://www.gamedesign.jp/flash/dice/dice.html if you hate the social aspect. This is the first month i played kdice regularly, none of the top100 players knows me, and here i am on 22th place. And btw from those cca. 600 games i played this month (damn im an addict), there were like maybe 5 or 10, where i was really convinced some PGA (pre game alliance) is taking place. I really have the feeling that most of the people swearing about prearranged games:
a) dont understand the flagging politics right
b) dont know what silence truce is
c) dont use chatbox at all and then are surprised that others feel endangered by them

As you play this game for just one week, i think youll probably fit in one of this group. And btw any of these suggested counter measures won't deny those few PGA bastards around here to carry on doing it. The only thing they would need is instant messenger "-Hey mate, got thrown on table X, being the guy north west with that 4 stack. Any chance youre around?" And the best thing would be that without chatbox, those who noticed the alliance wont be able to warn the others.

So the conclusion is, put up with the fact there are living people by the table and take it into account when playing. Dont focus just on best tactics of getting more land, but think strategically about the situaton on the entire table. If you watch how others play, you can quickly identify who's cool to who - and call for a counter truce when necessary.
kam|k2 wrote
at 8:06 AM, Saturday November 1, 2008 EDT
Nice Explanation Embair. Really fair and truthful.

@ JoeNY: This is not dicewars or just any easier computer enemy based browsergame. The main is the "social" part of the game, which can be hard to learn, but truly successfull after you understood it. Its not just about rolling some stacks, its more about in which person you gonna do it. You need to see the whole board, as Embair already said, and understand other player moves - will they destroy your connect, are they gonna cut you, etc...?

A really good start for you would be the FAQ or the "wishbone thread to kdominance".
http://kdice.com/strategies/ideas/44758234

have fun...
Magic Roundabout wrote
at 8:17 AM, Saturday November 1, 2008 EDT
read my guide as well
kam|k2 wrote
at 8:27 AM, Saturday November 1, 2008 EDT
stop posting here roundabout - better tell us your main :P
Magic Roundabout wrote
at 8:38 AM, Saturday November 1, 2008 EDT
I don't have a main.....
Magic Roundabout wrote
at 8:39 AM, Saturday November 1, 2008 EDT
or do i????
kam|k2 wrote
at 8:46 AM, Saturday November 1, 2008 EDT
you got ;>
Magic Roundabout wrote
at 8:52 AM, Saturday November 1, 2008 EDT
Kam how long left to wait.. im addicted
kam|k2 wrote
at 8:57 AM, Saturday November 1, 2008 EDT
2 hours, and i gotta go... have a nice november start man. :P
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