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please ban me
nick_weasel wrote
at 10:24 PM, Friday September 28, 2007 EDT
ryan,

ban me. after thinking this game was rigged, i logged the last 1000 battles i was involved in (actually, i logged only attacks as i sometimes couldn't keep up with all my defense rolls). odds that my BS rolls are due to luck - .00239, or .239%. keep in mind that this is after i decided to keep a log because i was consistently losing 2 and 3 die advantages.

ex ante i would have given probably around a 1% chance to the RNG being faulty/game being rigged. even with that, odds are greater than not that something is wrong. therefore, ban me.

« First ‹ Previous Replies 11 - 19 of 19
Valis wrote
at 4:19 PM, Sunday September 30, 2007 EDT
fix the rolls
Valis wrote
at 4:21 PM, Sunday September 30, 2007 EDT
fiero600's turn
vovoesperto defended 3v2: 7 to 8 (5,1,1 to 2,6)
vovoesperto defended 3v2: 10 to 11 (5,3,2 to 6,5)
vovoesperto defended 2v1: 2 to 4 (1,1 to 4)
l.o.s.e.r. wrote
at 5:11 PM, Sunday September 30, 2007 EDT
jilm2 defended 4v1: 4 to 6 (1,1,1,1 to 6)

Valis's turn
kissygirl defeated 5v1: 14 to 2 (2,1,1,4,6 to 2)
jilm2 defeated 4v1: 16 to 2 (6,2,4,4 to 2)
kissygirl defeated 4v1: 18 to 5 (4,5,6,3 to 5)

jilm2's turn
juglar103 defended 4v2: 4 to 7 (1,1,1,1 to 1,6)




OK again....not only do you have a 4v2 and a 4v1 losing, but both times, the 4 rolled all 1's.


What are the chances of that Ryan?
l.o.s.e.r. wrote
at 5:21 PM, Sunday September 30, 2007 EDT
Valis's turn
seçkin defeated 5v1: 20 to 2 (5,2,4,4,5 to 2)
seçkin defended 4v2: 8 to 8 (2,1,2,3 to 6,2)
seçkin defended 4v2: 5 to 6 (1,2,1,1 to 2,4)
seçkin defeated 5v2: 13 to 3 (3,3,1,3,3 to 1,2)
seçkin defeated 4v3: 17 to 8 (2,4,6,5 to 5,2,1)
seçkin defended 3v2: 8 to 8 (1,1,6 to 5,3)

eXCrete wrote
at 6:36 PM, Sunday September 30, 2007 EDT
I don't notice any difference in the rolls between the new version and the old version in terms of who wins what.
JKD wrote
at 10:13 PM, Sunday September 30, 2007 EDT
Hi, since there are a ton of complaints I completely wasted my time and recorded eighty 4v3 rolls (all rolls posted on my profile):

*spriggans defended 4v3: 11 to 17 (1,2,5,3 to 6,5,6)
**kyyni defended 4v3: 14 to 14 (1,3,5,5 to 4,4,6)
Niff defeated 4v3: 13 to 6 (2,3,5,3 to 1,1,4)
**Morgo defended 4v3: 15 to 15 (1,6,3,5 to 3,6,6)
*ProcessingTyler defended 4v3: 12 to 13 (3,1,6,2 to 3,6,4)

...

*ProcessingTyler defended 4v3: 10 to 15 (1,5,3,1 to 6,3,6)
**Odin32 defended 4v3: 11 to 11 (1,4,2,4 to 5,1,5)
ProcessingTyler defeated 4v3: 18 to 11 (4,6,2,6 to 3,3,5)
chareds defeated 4v3: 16 to 12 (5,5,1,5 to 1,5,6)
*Blasco_Genoano defended 4v3: 10 to 12 (1,1,4,4 to 6,1,5)
**Blasco_Genoano defended 4v3: 9 to 9 (2,1,1,5 to 1,5,3)

Those are a couple samples where I can see you guys freaking out, but in the end the attacker won 57/80 times for 71.25%, the expected percentage was 74.3%
I think that's close enough to not make over thirty threads complaining about the dice rolls. Even if the rolls were broke they're as random as reasonably possible, no one has ever suggested a better way to make the rolls here more random in a year.

Anyway, my point is you guys need to be more specific than "the rolls are rigged" to have any credibility. I don't care, but if *you* care then go ahead and prove they're broken.
JKD wrote
at 10:15 PM, Sunday September 30, 2007 EDT
At least that way we'd have a more accurate probability table for everyone to use.
§ilverfox wrote
at 12:49 AM, Monday October 1, 2007 EDT
It is impossible to post the specifics of how the PSUDO-random rolls are generated, or even to explain what we see on kdice or dice wars.

But all you have to do is PLAY dice wars again and you will immediately feel the difference.

There IS a difference. It's almost impossible to articulate, but it is definitely there. PLAY dice wars folks. Then come back and play here. You will feel the difference we're talking about.

Often I wonder if the psudo-random RNG that is being used for kdice is really up to the task of hosting the thousands of rolls that are requested. Most rng are patterned if a large enough sample is taken. I just wonder if the tons of people playing here cause us to see things we otherwise normally wouldn't with a smaller player base.
{A}Monkey SLayer wrote
at 1:54 AM, Monday October 1, 2007 EDT
"OK again....not only do you have a 4v2 and a 4v1 losing, but both times, the 4 rolled all 1's.


What are the chances of that Ryan?"
l.o.s.e.r, the odds for the 4's to roll all 1's are 1/6 x 1/6 x 1/6 x 1/6= 1/1296
and that happen twice even in the same game sounds creepy...
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