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[DIPLOMACY] Alliance vs. Truce
MadWilly wrote
at 11:31 AM, Monday December 25, 2006 EST
So here we are.
this is simply a statement nothing i will debate to anyone. You yet may have your own definitions, the following are mine.

I consider them binding to me and anyone accepting an offer involving the words "truce" and or "ally" by me or vice versa.

1st
A truce
is a truce.
Noone attcks each other without asking for the specific square and even if permission is granted it is imperativ to act with extreme precaution. A Truce ends when everybody not involved in the truce is wiped off the board or at an unmotivated attack of one of the parties.
Truces are bilateral for simplicities sake.

2nd
Allies
Allies to me are an all or nothing treaty i wont accept or offer lightly to anyone i dont know well.
That is because of the delicate nature of alliances.
An alliance asks for common thinking on a strategical basis. Alliances need either one strong leader which is granted the power of most participants squares And/or good communications between the Allies.
I take and offer the right to attack an ally without splitting if it is for the common allies sake. I expect an ally not to loose faith in coming out the game as a winner until everybody involved in the ally agrees on it.
This involves to focus on the biggest thread in reach, to defend weak spots of the ally and the like.

I even offer the possibility to talk about specific rankings while someone did the best job for the ally but got marginalized in the process.

Allies may end when everybody in it agrees on it.

If an ally of mine should decide to change sides I will see to the worst outcome of the game to him i can possibly work for or not to do so at my own will. I expect allies being betraied by me to do the same. Although I express the vow that this wont happen by choice.

3rd
All allies or truces of mine are lasting longest till the end of the game.
Due to the binding nature of truces and allies to me i will possibly reject those i dont find serving me well or pleasing me in any possible kind. That may or may have not personal reasons i dont feel the need to discuss to anyone. at least not ingame.

So far.
You may talk about it. discuss about it. reject them. but as long as i dont change them they are binding to me.

Replies 1 - 10 of 29 Next › Last »
Alpha1 wrote
at 2:27 PM, Monday December 25, 2006 EST
good work and well said willy. only if people are fair can everyone enjoy this great creation of ryan.
Anarki wrote
at 3:47 PM, Monday December 25, 2006 EST
He made this post because he was in a gmae, asked a guy for an alliance and next turn attacked him.
To you, alliances and truces may be different things, but to everyone else in the game:
alliance=truce= friends= peace= "let's work together"=...
Anarki wrote
at 3:48 PM, Monday December 25, 2006 EST
game*, stupid fast typing. Ryan, we need an "edit"-button
Improv42 wrote
at 3:53 PM, Monday December 25, 2006 EST
There's a difference between a truce and an alliance. If you don't know that, you shouldn't be in a war simulator.
StunnedFazer wrote
at 4:13 PM, Monday December 25, 2006 EST
I agree with Willy about alliances.

In many situations, neither of you can win alone. By giving up your territorities, you can allow your ally to defeat everyone.
Anarki wrote
at 4:24 PM, Monday December 25, 2006 EST
improv, in this game, everyone thinks that a truce = alliance.
stunned, i agree, but he attacked his ally BEFORE he asked if it was ok.
MadWilly wrote
at 5:03 PM, Monday December 25, 2006 EST
anarki since when does other peoples policy bother you, if im allowed to ask?
You sound like if i had betrayed any agreement we ever had. would you mind to sort out that aggression?
MadWylli wrote
at 6:16 AM, Tuesday December 26, 2006 EST
...
Dimoonstone wrote
at 6:43 AM, Tuesday December 26, 2006 EST
Well to the alliance issue, could add one thing,

its kind off pure form to offer an alliance, then say but i need this one country from you first and without waiting for an okay to hit it.

Off course in the case it was a detached country hehe, so the impact was small to me. But it just feels wrong to ally up and then grab an off shore country without consent.

PS. Also i prolly should add that i virtually never initiate alliances i prefer trying to go on my own, when i get alliance offers i will ponder them, usually me going for em would be based on the factors that 1 the proposal would keep me from being crushed, or 2 the back and forth hitting between me and proposed ally has been going on for a while and really is in a curve where its starting to be senseless.

:)
MadWylli wrote
at 6:52 AM, Tuesday December 26, 2006 EST
you may not have been there yet, but:
You wont go out a 2000 game with a positiv result if you dont learn diplomacy. it happened thas alliances and truces are done there as soon as the smoke of first battle clears.
So you get kinda used to them.

and to you dimoonstone.
I made exactly this post to lay out the difference between a truce and an ally once and for all here to avoid such problems. usually i even expect my allies to kill my islands withot asking for the common interest. still there are some some situations where you better leave you allies islands alone and ratcher fight an enemy instead.
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