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Some interesting kdice facts...
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FairPlay wrote
at 9:51 PM, Monday July 4, 2011 EDT
1. Teal is usually late
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FairPlay wrote
at 10:05 PM, Monday July 4, 2011 EDT 2. Sometimes the only thing between you and victory is a 2v2. kdice knows this and correspondingly increases the strength of the opponents 2 stack.
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FairPlay wrote
at 10:06 PM, Monday July 4, 2011 EDT 3. Your own islands can be your worst enemy.
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FairPlay wrote
at 10:06 PM, Monday July 4, 2011 EDT 4. Yellow hardly ever wins.
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FairPlay wrote
at 10:09 PM, Monday July 4, 2011 EDT 5. Often the only purpose in life for someone weaker than you is to ensure that you have to flag to the leader before killing that same weaker player.
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FairPlay wrote
at 10:14 PM, Monday July 4, 2011 EDT 6. Once you have 2 8v8 loses in a row, there is a strong chance that you are locked in an endless 8v8 loss loop, so you should end your turn ASAP. At their own peril, some continue with their 8v8 efforts, only to have 10 loses in a row.
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FairPlay wrote
at 10:28 PM, Monday July 4, 2011 EDT 7. Getting first often requires some good play, strategic maneuvering, an understanding of the map layout, insight into your opponents situation, timely shifts between offense and defense, and targeted attacks. But sometimes getting last just requires you to sit in, because you didn't have a chance with the placement and play position you were given.
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FairPlay wrote
at 10:33 PM, Monday July 4, 2011 EDT 8. The main battle is usually not for 1st place, but rather for 2nd, 3rd and 4th.
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FairPlay wrote
at 10:36 PM, Monday July 4, 2011 EDT 9. Although there are many ways to get a few more points in a game, it is better to retain one's integrity.
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FairPlay wrote
at 10:42 PM, Monday July 4, 2011 EDT 10. Each map resembles a picture. For example, this month the 1st.skyler map is a boxing kangaroo wearing a cape.
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mr Kreuzfeld wrote
at 3:58 AM, Tuesday July 5, 2011 EDT 11. the 2nd turn should the most important turn of the game, but usually you just need to be big in turn 4 to collect the flags
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