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Black Knighting, or why we still need dom
Crystallina wrote
at 11:23 PM, Saturday November 1, 2008 EDT
Without dom, players in clearly unwinnable positions have no incentive to flag. This leads to what I call Black Knighting - http://en.wikipedia.org/wiki/Black_Knight_(Monty_Python) for those who need to watch more movies.

Basically, you set yourself up somewhere on the map with an isthmus. You then drag the game out pointlessly, pissing everyone off and wasting their time. Since you're not losing dom points, there's no reason to give up. So if someone wants to be a jackass, they can.

Replies 1 - 8 of 8
KAddict wrote
at 2:27 AM, Sunday November 2, 2008 EST
...just like the original dice wars...it's the way it should be...it's more fun...so keep it the way it currently is...
dinko009 wrote
at 5:24 AM, Sunday November 2, 2008 EST
It's exactly like dice wars, so it's pointless. I can go to dice wars and play like that against bot. Idea of kdice is to play against people with fear, greed, calculation, diplomacy. Now it's lame and boring without dom.
pizza_the_hutt wrote
at 9:58 AM, Sunday November 2, 2008 EST
Yes, and your name is dinko!
JDizzle787 wrote
at 3:34 PM, Sunday November 2, 2008 EST
isthmus? really?
toad92 wrote
at 8:58 PM, Sunday November 2, 2008 EST
I would like to point the greet out. Where it says clearly BASED on Risk and Dicewars.
It shouldnt be exactly the same.
Crystallina wrote
at 7:08 PM, Monday November 3, 2008 EST
Bump. This is a really annoying side effect.
Toonbug wrote
at 6:11 AM, Wednesday November 5, 2008 EST
merry isthmus to all and to all, kdice
Babagesh wrote
at 9:53 AM, Wednesday November 5, 2008 EST
I agree. Also I like to point out that their is no way to score really big by beieng really dominant. Just make sure you stay the strongest, get the most dice every turn and your golden.

The way the game is set up now, you just count the dice, make the best move possible (useally 1 or 2 options) and hope for the best. Boring game...
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