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We need a rating system.
BlkBoostedV6 wrote
at 1:28 PM, Saturday October 18, 2008 EDT
Something simple and easy, a +1 or -1 for each players as a statement of the game play and overall respect. This rating should show up next to the persons name at the table ie ■ BlkBoostedV6 -88. The reason this would be helpful is most people dont look at others reviews when playing a game and the rating would let you know right away what type of person your dealing with. If they constantly dont respect flags ect.. you gonna see a very low high negitive number where as a player with high respect for other will show a +number

Replies 1 - 8 of 8
ace_ wrote
at 3:40 PM, Saturday October 18, 2008 EDT
no because then friends would just vote each other higher
ace_ wrote
at 3:41 PM, Saturday October 18, 2008 EDT
if you dont like them dont sit at the same table simple
Shevar wrote
at 10:24 PM, Saturday October 18, 2008 EDT
what a stupid idea
kdicefreak wrote
at 10:28 PM, Saturday October 18, 2008 EDT
it's prone to abuse
kam|k2 wrote
at 8:18 AM, Sunday October 19, 2008 EDT
[x] hell no
[ ] yes
Embair wrote
at 8:22 AM, Sunday October 19, 2008 EDT
Just for a discussion, I got an idea, how a slightly more usable rating system could look. Same principle like Blks version, BUT you would only see the sum of ratings posted to the player by people in your friends list. That way you would see how is the player rated by the people you trust (instead of a ballance of his allies vs. enemies).

I dont say we need such thing. It would probably encourage the development of "alliances" - closed groups of people who trust each other - which i guess is not what we want. Furthermore, the demands on database space (list of all rating donations received by the player) and computing power (counting the +/- sum individual to the viewing player) would be quite notable. So, the conlusion is, screw this :-).

Instead of rating system, i would quite welcome an implementation of personal blacklist. Blacklist would be your PRIVATE (invisible for any other player but you) list of players, who you found dishonest. If you sit on a table with a player, who is on your blacklist, you would see some symbol next to his av. That would help you to immediately recognize the people, who backstabbed you in the past (of course, you should just remember their names, but well, people forget quite quickly - especially me :-)). It's clear, that this would be 100% abuse-resistant.
Das_Pithlit wrote
at 4:03 PM, Sunday October 19, 2008 EDT
I agree about all that friends, alliances stuff

so what about this idea:

in every game, you can vote + or - for every player (after a set amount of turns, so you can't do that just after the first round because you hate the nickname...)
and if you got, let's say, 2 more + than you got -, you'll get an overall + for this game, which counts as your rating. So it's not just a rating based on sympathy, but rather on how you act in games.
NeoconRuler wrote
at 7:06 PM, Sunday October 19, 2008 EDT
No we don't.

Not funny.
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