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Why should evens mean the defender wins?
scorp888 wrote
at 5:42 PM, Sunday March 2, 2008 EST
Normally, having the element of suprise means that in almost all battles with even numbers, the attacker wins.

So either change to attacked wins, or in the case of an even roll, re-roll.

Replies 1 - 7 of 7
Pat Whalen wrote
at 7:43 PM, Sunday March 2, 2008 EST
The point of giving even rolls to the defender is that you are taking a bigger risk, knowingly attacking, when the defender has no choice in the matter.
fiero600 wrote
at 7:49 PM, Sunday March 2, 2008 EST
this game is based off dicewars which is based off risk...and in risk even roll goes to the defender...so you gotta take it up with parker brothers
Pat Whalen wrote
at 10:05 PM, Sunday March 2, 2008 EST
lol well put fiero,

(Parker Brothers will give you the same answer i did)
penubag wrote
at 10:49 PM, Sunday March 2, 2008 EST
because if I attack someone's country and both our troops are obliterated, that country still belongs to the defender.
captainLAGER wrote
at 7:42 AM, Monday March 3, 2008 EST
good one peanutbag
scorp888 wrote
at 1:59 PM, Monday March 3, 2008 EST
@penubag, that's a nice idea, however, no troops would mean both stacks go down to 1.

Which would be interesting to say the least.

I didn't realise it was a throw back to risk though.
Shevar wrote
at 2:13 PM, Monday March 3, 2008 EST
why should a stack of dice be suprised by being attacked by an adjacent stack?
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