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Definitive Points Guide
paradox wrote
at 3:24 PM, Sunday February 17, 2008 EST
I've been asking people for a few days, but no one can link me to a guide that shows exactly how points are calculated. I'm not looking for formulas, just factors that affect it, ie: territories, rank, number of turns, etc. Would appreciate any help/links/tips/anything at all.

Replies 1 - 3 of 3
SmokingHotBlonde wrote
at 3:29 PM, Sunday February 17, 2008 EST
Ryan says:

Ok, some of you were right about ELO (Kdice ratings). Although it is great to have a number that measures relative skill at Kdice it causes too many problems. This month we've tried something different for scoring on the test server and it works well. In fact it's a much better match for the game and results in better game play. We'll be starting this new scoring today at noon with everyone at zero. So come check it out:
kdice.com

The idea started from a discussion with Sinth about using a poker style of scoring and he came up with a very compellilng solution. In fact, the more we talked about it the more everything fell into place. Many of the old problems found with ELO rating just disapeared. Sinth did an amazing job coming up with this new solid scoring system for Kdice.

Your guide from Sinth:

Q: What's this I hear about a new scoring system?

The new scoring system is somewhat like gpokr. You can think of the points as money: the only way to get them is to win them directly from other players. Everyone starts at 0, and you're not allowed to go negative, so the only place to go is up!

Q: So how exactly do you win points?

At the beginning of the game, every player puts a few points into the pot as a buy-in. Then every round, you pay 2 more points of ante. When you leave the game, get killed, or win, you get to claim a certain percentage of the pot, your "share". Half of your share is based on DOM (that is, your average land count at the beginning of your turn throughout the game), and the other half is based on your finish (7th through 1st).

Q: Wait, you said I have to pay 2 points per round?

That's right. That means the longer you stay in the game, the more total points you end up paying into the pot. Which is fine if you do well, because you get them all back, with interest. But if do poorly, you can lose a lot of points. It's better to get out of a game early if you're doing really badly to minimize your losses. On the higher tables, it scales up; for example, at the 100 tables you pay 4 points per round, so you can win more and also lose more.

Q: OMG, people will just leave me alive with 1 land and steal all my points! This is terrible!

Oh, I forgot to explain about flagging. The old concept of flagging has been totally changed. In the new game, flagging means that you resign the game immediately. You are instantly removed from the game, and all of your lands and dice turn grey (neutral). You get last place among the players still alive: if there are 5 players in the game when you flag, you get 5th place, no matter how many lands you have.

Q: Wow, so flagging is like instadeath? But that means no more ninjas, no more flag whining, and no more dom stealing!

Um, yeah, it does mean that. :)

Q: So like, how do I know when I should flag?

Generally speaking, you should flag if you're in last place and don't have a reasonable chance of getting a higher place. Sometimes the best time to flag is right after someone else flags.

Now for those of you who love to know the details, here's another handy rule of thumb: if your eventual finish is in the upper half of the remaining players, you're generally gaining points each round. If your eventual finish is in the lower half of the remaining players, you're generally losing points each round.

Q: Anything else I should know?

You can't flag until round 3. Being "away" for three turns in row will autoflag you. Finally, being at -15 points at the end of your turn will autoflag you (this is to prevent abuse).
paradox wrote
at 6:52 PM, Sunday February 17, 2008 EST
Hot damn, thanks!
firefox1 wrote
at 7:01 PM, Sunday February 17, 2008 EST
ok so now we're caught up to like, last september, but how does the new system work?
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