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unknown4465740
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chris_in_kc wrote
at 1:23 AM, Tuesday December 5, 2006 EST
How about a way to click on another players name and privately request an alliance with them - and then be able to use the dialog box to privately suggest which colors/boxes to go after?
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Replies 1 - 9 of 9
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ballstretch wrote
at 2:27 AM, Tuesday December 5, 2006 EST Yeah that'd be good, but then you'd find I think groups of players that form alliances all the time and just play for 1st 2nd and 3rd. No?
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unknown4472514 wrote
at 4:20 AM, Tuesday December 5, 2006 EST going for 1st, 2nd and 3rd is always a problem (see my scoring suggestions). The game is a little bit too quick for complex negotiation as well. Private chat might be an ok feature (in conjunction with measures to stop people playing for non first place), but would require slightly longer time outs.
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Mr. K wrote
at 6:18 AM, Tuesday December 5, 2006 EST yuck.
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GooseOnTheLoose wrote
at 6:28 AM, Tuesday December 5, 2006 EST That's stupid.
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paperhat wrote
at 7:39 AM, Tuesday December 5, 2006 EST I don't like it. I think all communication between players should be heard by all players at the table.
I prefer to see ad-hoc alliances form in the public chat space. I have had players allied against me, and even knowing about it, there wasn't much I could do. |
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CNE wrote
at 10:45 AM, Tuesday December 5, 2006 EST Playing enough table-top games leads me to suggest that all alliances should be publicly discussed. Although here on kdice, you can't see the look on the aligned-against, which is often precious.
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leucaruth wrote
at 7:06 PM, Tuesday December 5, 2006 EST Not a fan of alliances in general, unless temporarily formed and just as quickly forgotten. If there must be alliances, they should be public.
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longpube wrote
at 11:10 PM, Saturday August 14, 2010 EDT greatest idea ever!!!!
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Troy11 wrote
at 12:32 AM, Sunday August 15, 2010 EDT the idea sucks, but has potential, private messages would be preferred
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