Forum


KDice+: The Morning After
*Brubaker* wrote
at 7:48 AM, Sunday September 2, 2007 EDT
Well, after an extremely shaky start, I think I've managed to come to terms with the new system and how to gather, or rather, save the points I have.

My advice to anyone struggling to get away from the vacuum of zero is this - get out while you still can.

I saw somebody mention before that the new system is much like GPokr, and having played it pretty much solidly for 12 hours, I can see what they meant.

The trick really is knowing when to flag. As with the old system, you simply will not win every game, so in order to rack up points the best approach is to cut your losses while you can.

An example could be this:

Let's say you play your first game and win, gathering 30 points. In your second game, you get a god-awful start and it's looking like you're coming last. Now, at R3 (Round 3), you will be offered a score for a flag - it's usually somewhere in the region of negative 7 (-7).

If you take this score, you leave with 23 points intact and 4 more bites at the cherry before you are returned to zero. If you continue to fight on with little or no hope of finishing in the top three, you will lose a significant number of points - anything up to negative 20 (-20).

Placing is now CRUCIAL. You will notice that while you are in danger of placing last, your offer will be pretty low. Each time a player is assimilated or flags, that offer will improve, usually to the tune of about 5 points - so negative 7 becomes negative 2, although this will start to drop again with each turn, or 'chance' you take.

It's a gambit. You have to play this system smart, get out when you're being made your best offer, or go for the win if you feel you're in control of the board - it's that simple.

Many thanks to Sinth for giving me a detailed reply to my post last night, and many thanks to Ryan and all the engineers behind this little monster for what I think is a significant improvement on the old version, and I'm sure most people will come around to that way of thinking sooner or later.

I'm hooked all over again. ;)
Bru

Replies 1 - 3 of 3
veinti2 wrote
at 8:50 AM, Sunday September 2, 2007 EDT
hey guys i need some help.. ..im a newbie on this. i played as a flash game until i discovered this web. im wiht a friend here at home. i hve 2 computers, is one connection... .. and we cant play on the same table. what can we do? i wanna play agains him..
JKD wrote
at 12:46 PM, Sunday September 2, 2007 EDT
Impressions after one game:

I had skimmed the scoring page but when I sat down I was wondering exactly what the bottom diamond was by my name and how to use it and why they were cluttered in my face? It fluctuated a lot, I'll have to go reread the scoring page...

I ended up with a quick and mindless first in a game where I normally would've been lucky to get 3rd, one guy had an 8 stack ready to tear up half the map and he just flagged asap. I hope stuff like that doesn't happen in the higher tables.

I saw a domination and rank score (the bars were pretty neat looking) but have no idea exactly how the components of the old system affect this one. I'll read up on that too.

Looking at the top 25 as of this moment about half have 70+ games and the other have have less than 30.

What happens to people who don't like to ally, are they immediately required to surrender almost every game? And for people who don't like to surrender (What does Grun think? ;)
Flagging was introduced only to speed the game up so I hope it's not playing too big of a role.
If I'm playing against a group of friends am I going to get hammered and not see it coming? Is it possible to make a comeback in a normal game?

I'll watch/play a few more to find the answers to my questions, I'm hoping it's more based on strategy and randomness like the original kdice and less based on antes, friends and luck.

Also, AI opponents?
JKD wrote
at 1:12 PM, Sunday September 2, 2007 EDT
Oh and cool work too! =D
KDice - Multiplayer Dice War
KDice is a multiplayer strategy online game played in monthly competitions. It's like Risk. The goal is to win every territory on the map.
CREATED BY RYAN © 2006 - 2026
GAMES
G GPokr
Texas Holdem Poker
K KDice
Online Strategy
X XSketch
Online Pictionary