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new scoring testing now!
Ryan wrote
at 3:35 PM, Tuesday January 30, 2007 EST
http://test.gpokr.com:8080/

This is a seperate database so your score here will not be affected. You'll also need to make a new account.

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THE Z3 wrote
at 7:11 PM, Tuesday January 30, 2007 EST
come play guys!
Agro Crag wrote
at 7:55 PM, Tuesday January 30, 2007 EST
WE NEED PEOPLE! I'll try advertising it.
z3dd wrote
at 8:47 PM, Tuesday January 30, 2007 EST
Since noone seems to be looking at the thread where I posted this information I thought I would post it here. This is Ryan's explanation of the new scoring that is currently being tested:

"I'm going to be testing a new rating adjustment system maybe tomorrow.

The rating adjustment will be two fold: a Domination adjustment, and a Longevity adjustment.

The Longevity adjustment is the same as the current adjustment.

The Domination adjustment is based on how you rank measured by the maximum amount of territories you've had at the time you're knocked out. Maximum is for first for taking all territories making the first place get the most points for longevity and domination. This also reduces the number of points gained from a player with only 2 territories but comes in second.

Also, there will be a domination adjustment for winning and a decrease for loosing. So really this adjustment system is threefold but I'm bundling this winning/non winning in the domination category to simplify things.

So, for example, if first place gets +40 rating now, in the new system he will get:

L: +40
D1: +40
D2: +40
divided by 3 = +40

Suppose second place had a maximum of 4 territories coming in last:

L: +20
D1: -20
D2: -7
divided by 3 = -2

And a player who came in 3rd, but 2nd for max territories would get:

L: +10
D1: +20
D2: -7
divided by 3 = +7

These are just rough numbers and I will test this on a test server first but their aim is to make a rating adjustment that rewards 1st place more, eases the loss for 6th and 7th due to bad luck, does not reward small allied countries as much."
Moemar wrote
at 10:35 PM, Tuesday January 30, 2007 EST
The changes to scoring being tested sound great! Though perhaps you could reward 2nd place more, since that's where I seem to end up most often. :P
Grunvagr wrote
at 11:25 PM, Tuesday January 30, 2007 EST
Ryan - quick suggestion, can you make a top 25 for the TEST server? I think you'd get a lot more people willing to test that way, since the #1 spot would be constantly for grabs.

also, im spreading the good word for ya

thanks for doing this btw, we appreciate it
Lindsay wrote
at 6:06 AM, Wednesday January 31, 2007 EST
Nobody's there at 7am except for a few Europeans and frustrating lurkers. I guess I'll try again later. :(
aixo wrote
at 6:30 AM, Wednesday January 31, 2007 EST
So I like the new scoring-system -
it will stop getting points for sitting the whole game in a corner
and if you dominate the whole game, but the other players ally again you and you go out "first" you won´t get points for your longevity, but for your average size...

But I think you still have to adjust the point-system.
So you shouldn´t get points for a wide spreading of your lands in only one round (like the first or after a kamikaze-run-out in your last round...)

But all in all I like this new system.
And I think it will show new points for alliances - for example you can try to share points for 1st and 2nd place by sharing the lands in the end, when all other players are eliminated...
Ne0nx3r0 wrote
at 9:05 AM, Wednesday January 31, 2007 EST
aw, I wish I could play but I can only use port 80 for the web...

I wonder if that's not the situation with others too.
Star Block! wrote
at 5:15 PM, Wednesday January 31, 2007 EST
Does it check your number of territories at the beginning of your turn? That could somewhat limit the suicidal attacks giving more strategies and more fun?
Ryan wrote
at 6:00 PM, Wednesday January 31, 2007 EST
what we're testing:
This sandbox is testing a new way to adjust ratings with the goal of making kdice a better game. The changes mean that strategies that worked in the other version may not work here. You may have played hundreds of games a certain way and it may be difficult to adjust. But the goal here is to make an all round better game experience. So keep an open mind and try pick up the strategy. So far it seems to be closer to Dice Wars.

Rating Adjustment 1: This is the same as the old adjustment. You get more points for placing higher relative to your opponents rating. It isn't valued as much however since there is a second adjustment.

Rating Adjustment 2: This adjustment ranks you against other players based on your average territory count at the beginning of each turn. When you are knocked out your rank is calculated and an adjustement is made.
KDice - Multiplayer Dice War
KDice is a multiplayer strategy online game played in monthly competitions. It's like Risk. The goal is to win every territory on the map.
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